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Max Pfeifer

Gameplay Designer

Skilled Gameplay Designer with experience in creating engaging and immersive gameplay experiences. Strong expertise in Unreal Engine 5 and Blueprint scripting, with experience working on games such as Gears of War and NBA Supercard. An ability to collaborate with cross-functional teams to deliver game features and systems. Graduated with a Diploma from LaSalle College Vancouver, recipient of the Outstanding Achievement Award in Spring 2020 and made the Dean's List. A dedicated professional with excellent communication and documentation skills.

Professional Experience

Gears Of War Franchise

Gameplay Designer
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NBA Supercard

Game Designer

Student Projects

Projects from my Post Secodary Education Days at LaSalle College Vancouver

Take a look!

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Student Demo Reel

Osiris

A Third Person Stealth game. Enter a town crawling with a hostile faction and search for supplies. A solo project made in Unreal Engine 4.

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Palette

A low poly puzzle adventure game with a focus on the unknown. A group project made in Unity.

Awemazon

VR experience created in tandem with Australian Company Liminal VR. Available on the Liminal Platform on VR Devices. A group project made in Unity.

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Caped Crusade

Run as far as you can through woodlands in this mobile game for Android. Available on the Google Play Store! A solo project made in Unity.

Let's get talking!

Vancouver, BC, Canada

(604)-617-8838

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